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Grade 5: Multiplying And Dividing Whole Numbers
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G5.1 - Understanding The Place Value System
G5.2 - Multiplying And Dividing Whole Numbers
G5.3 - Numerical Expressions And Patterns
G5.4 - Decimals
G5.5 - Adding And Subtracting Decimals
G5.6 - Multiplying And Dividing Decimals
G5.7 - Adding And Subtracting Fractions And Mixed Numbers
G5.8 - Multiplying And Dividing Fractions
G5.9 - Converting Measurement Units
G5.10 - Volume
G5.11 - Two-Dimensional Figures
G5.12 - Coordinate Plane And Graphs
G5.13 - Ratio
G5.14 - Percentage
Grade 5 -
Multiplying And Dividing Whole Numbers
total lessons:
38
Nº
Activity title
type
Multiplying By Tens, Hundreds, Or Thousands
G5.2.1
Looking for a Pattern When Multiplying by 10
Placematics
Buildermatics
G5.2.2
Multiplying by Tens
Mentamatics
Buildermatics
G5.2.3
Looking for a Pattern When Multiplying by 100 or 1,000
Rocketmatics
G5.2.4
Multiplying by Hundreds or Thousands
Mentamatics
G5.2.5
Rounding Factors to the Nearest Ten or Hundred to Estimate Product
Rocketmatics
G5.2.6
Rounding Factors to the Nearest Ten or Thousand to Estimate Product
Rocketmatics
G5.2.7
Multiplying a 2-Digit Number by Tens (Break Apart method)
Mentamatics
Buildermatics
G5.2.8
Multiplying a 2-Digit Number by Tens (Standard Algorithm)
Buildabot
Mathkicker
Buildermatics
G5.2.9
Multiplying a 2-Digit Number by a 2-Digit Number
Mathkicker
Multiplying Whole Numbers
G5.2.10
Multiplying a 3-Digit Number by Tens (Break Apart method)
Mentamatics
Buildermatics
G5.2.11
Multiplying a 3-Digit Number by Tens (Standard Algorithm)
Buildabot
Buildermatics
G5.2.12
Multiplying a 3-Digit Number by a 2-Digit Number
Mentamatics
G5.2.13
Using a Number Line to Estimate Products
Rocketmatics
G5.2.14
Multiplying a 3-Digit Number by a 2-Digit Number (2)
Mentamatics
G5.2.15
Multiplying a 4-Digit Number by Tens (Break Apart method)
Buildermatics
G5.2.16
Multiplying a 4-Digit Number by Tens (Standard Algorithm)
Buildermatics
G5.2.17
Multiplying a 4-Digit Number by a 2-Digit Number
Rocketmatics
Powers Of 10
G5.2.18
Using Whole-Number Exponents to Denote Powers of 10
Buildermatics
G5.2.19
Look for a Pattern in the Products when 10³ is a Factor
Buildermatics
G5.2.20
Using Exponents to Solve Problems
Rocketmatics
Dividing Whole Numbers
G5.2.21
Looking for a Pattern When the Divisor is 10
Buildermatics
G5.2.22
Dividing by Tens
Mentamatics
Buildermatics
G5.2.23
Looking for a Pattern When the Divisor is 100 or 1,000
Buildermatics
G5.2.24
Dividing by Hundreds or Thousands
Mentamatics
Buildermatics
G5.2.25
Using Different Ways to Divide by Tens
Rocketmatics
G5.2.26
Dividing a 2-Digit Number by a 2-Digit Number
Rocketmatics
G5.2.27
Dividing a 3-Digit Number by a 2-Digit Number
Rocketmatics
G5.2.28
Dividing a 3-Digit Number by a 2-Digit Number by First Dividing the Tens
Rocketmatics
G5.2.29
Dividing a 4-Digit Number by a 2-Digit Number
Rocketmatics
G5.2.30
Dividing a 4-Digit Number by a 2-Digit Number by First Dividing the Hundreds
Rocketmatics
Word Problems Multiplication And Division
G5.2.31
Solving Problems Where the Remainder is Part of the Answer
Rocketmatics
G5.2.32
Increasing the Quotient to Include the Remainder
Rocketmatics
G5.2.33
Solving Problems that Require Two Steps to Solve
Mentamatics
Barmotive
G5.2.34
Solving Problems that Require More Than Two Steps to Solve
Mentamatics
G5.2.35
Reading Tables for Information to Solve Problems
Rocketmatics
G5.2.36
Using Models to Solve Multi-Step Problems Involving Whole Numbers
Barjiggler
Barmotive
Barventures
G5.2.37
Using Organized Lists to Solve Word Problems
Rocketmatics
G5.2.38
Using Models to Solve Multi-Step Problems Involving Whole Numbers (2)
Barventures